Convert repo to host only GameEvent (now ScriptableEvent) funcionality#2
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… for adding and removing events
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Jan 29, 2021
#2) * Remove mutable object func * Initial rework of events * Use new game event API * Fixup most tests, disable some (for now) * Cleanup, rename *GameEvent to *ScriptableEvent * Fixup editor a bit * Remove images and unused csproj files * Update project settings * Update namespace * Cleanup DotSettings * Update event editor, add package validator * Suppress faulty warnings * Simplify assemblies * Make API more strict, Clear functionality, overload + and - operators for adding and removing events * Cleanup imports * Add tests for all event and listener implementations and their attributes * Update Unity version * Remove universal RP * Simplify editor API * Improve UX by ordering events and listeners, update tests * Remove old samples, add samples showing how to use simple & arg events * Rename sample scripts * Add custom event example * Cleanup sample scenes * Move library assets to Packages/com.chark.scriptable-events * Move samples to Samples~/ dir
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